DevOps and the Division of Labor
The benefits of the division of labor were, of course, recognized at least as far back as Plato and Xenophon. Adam Smith famously expounded upon them in The Wealth of Nations. In the early 20th century, this method of increasing productivity was pushed to its limits. Tasks were broken down to the extent that workers with minimal skills could be assigned simple, highly repetitive tasks, and perform them with almost no knowledge of what anyone else on the assembly line was up to.
Although this led to higher productivity of standardized products, the disadvantages of extending the division of labor to this extent were not overlooked. Karl Marx noted that the extensive division of labor alienated the worker from the product he was producing: someone who spends all day tightening a particular lug nut may be little able to associate what they do with "making a car." But even, Adam Smith, typically understood as a great proponent of the division of labor, commented:
A problem with this approach is that as products become more complicated and the pace of innovation increases, no single mind, or even a small group of minds, is capable of grasping all of the interconnections between the different parts of a complex product, and thus, cannot foresee how an innovation supposedly concerning only one part will actually have ripple effects on many other apparently separate production tasks. This fact was realized quite early at Toyota, and led to the invention of the Toyota Production System, the forerunner of Lean Software Development.
As important as these ideas were in factory production, their importance is even greater in the world of software development, where production is always production of a novel product: otherwise, one would simply buy or rent an existing software product, which is almost always a lower cost venture than "rolling your own."
In such an environment, it is simply not possible to assign the "workers" (programmers) a simple, repetitive task, and expect them to achieve decent results without at least some understanding of the overall product design, as well as an understanding of how their particular "part" integrates with the other parts of the product as a whole. In such a situation, worker obedience no longer "works." A manager cannot tell a software engineer working on a product of even moderate complexity to just follow the manager's orders: the programmer can bring production to a halt simply by asking, "OK, what line of code should I write next?"
But further: no knowledge worker producing an even moderately complex product can do his work properly without his understanding of his part in the production process evolving in continuous interaction with the evolving understanding of all of the other knowledge workers involved in the product: one such worker gaining a better understanding of the nature of her component simply must convey that understanding to all other workers upon whom the changes in her component have an impact, and that set of workers typically encompasses everyone working on the product.
The various aspects of "DevOps" production follow from the nature of knowledge workers cooperating to create innovative products. Programmers cannot do their jobs in isolation: thus, continuous integration. Testers cannot test successfully unless they are part of the production process from day one: thus, continuous testing. Operations cannot successfully deploy constantly evolving products unless deployment itself becomes a software product: thus, software as infrastructure. The "business" stakeholders in the product cannot ensure the product is really meeting business needs unless they are continually engaged in the development process: thus the lean and agile principles of continual interaction between the engineers and the "business people." How new versions of a piece of software impact the end users cannot be determined without continual feedback from those users: thus, incremental development, continuous deployment, and continuous monitoring.
And since, in our brave new world, every business is a software business, no business that wants to survive can ignore the DevOps revolution.
Although this led to higher productivity of standardized products, the disadvantages of extending the division of labor to this extent were not overlooked. Karl Marx noted that the extensive division of labor alienated the worker from the product he was producing: someone who spends all day tightening a particular lug nut may be little able to associate what they do with "making a car." But even, Adam Smith, typically understood as a great proponent of the division of labor, commented:
In the progress of the division of labour, the employment of the far greater part of those who live by labour, that is, of the great body of people, comes to be confined to a few very simple operations, frequently to one or two. But the understandings of the greater part of men are necessarily formed by their ordinary employments. The man whose whole life is spent in performing a few simple operations, of which the effects are perhaps always the same, or very nearly the same, has no occasion to exert his understanding or to exercise his invention in finding out expedients for removing difficulties which never occur. He naturally loses, therefore, the habit of such exertion, and generally becomes as stupid and ignorant as it is possible to become for a human creature to become. The torpor of his mind renders him not only incapable of relishing or bearing a part in any rational conversation, but of conceiving any generous, noble, or tender sentiment, and consequently of forming any just judgment concerning many even of the ordinary duties of private life. Of the great and extensive interests of his country he is altogether incapable of judging...Smith is pointing out a general problem with the extensive division of labor, but there is a much more particular problem, which only came to prominence in the recent days of increasing automation and increasing demand for innovative and customized products: the sort of mindless, production-line division of tasks common in mid-20th-century factories created a workforce downright encouraged neither to think about how their work fit into the production process as a whole, nor how innovations in other parts they did not directly make might affect their own task. Such a holistic view was only supposed to be required of the engineers who designed new products or who designed the factory processes that would produce those new products. As in a socialist economy, all knowledge about the product and the production process would be concentrated at the top of a pyramid of work, and those below the peak were to just mindlessly follow the orders of those knowledge commissars.
A problem with this approach is that as products become more complicated and the pace of innovation increases, no single mind, or even a small group of minds, is capable of grasping all of the interconnections between the different parts of a complex product, and thus, cannot foresee how an innovation supposedly concerning only one part will actually have ripple effects on many other apparently separate production tasks. This fact was realized quite early at Toyota, and led to the invention of the Toyota Production System, the forerunner of Lean Software Development.
As important as these ideas were in factory production, their importance is even greater in the world of software development, where production is always production of a novel product: otherwise, one would simply buy or rent an existing software product, which is almost always a lower cost venture than "rolling your own."
In such an environment, it is simply not possible to assign the "workers" (programmers) a simple, repetitive task, and expect them to achieve decent results without at least some understanding of the overall product design, as well as an understanding of how their particular "part" integrates with the other parts of the product as a whole. In such a situation, worker obedience no longer "works." A manager cannot tell a software engineer working on a product of even moderate complexity to just follow the manager's orders: the programmer can bring production to a halt simply by asking, "OK, what line of code should I write next?"
But further: no knowledge worker producing an even moderately complex product can do his work properly without his understanding of his part in the production process evolving in continuous interaction with the evolving understanding of all of the other knowledge workers involved in the product: one such worker gaining a better understanding of the nature of her component simply must convey that understanding to all other workers upon whom the changes in her component have an impact, and that set of workers typically encompasses everyone working on the product.
The various aspects of "DevOps" production follow from the nature of knowledge workers cooperating to create innovative products. Programmers cannot do their jobs in isolation: thus, continuous integration. Testers cannot test successfully unless they are part of the production process from day one: thus, continuous testing. Operations cannot successfully deploy constantly evolving products unless deployment itself becomes a software product: thus, software as infrastructure. The "business" stakeholders in the product cannot ensure the product is really meeting business needs unless they are continually engaged in the development process: thus the lean and agile principles of continual interaction between the engineers and the "business people." How new versions of a piece of software impact the end users cannot be determined without continual feedback from those users: thus, incremental development, continuous deployment, and continuous monitoring.
And since, in our brave new world, every business is a software business, no business that wants to survive can ignore the DevOps revolution.
Gene, your last paragraph in particular describes succinctly the mindset underpinning devops culture.
ReplyDeleteExcellent!
ReplyDeleteGene, 50 years from now, what do you think will be the percentage of business people who will have heard the word DevOps?
ReplyDeleteKeshav, I have no clue: buzz words come and go! But I guarantee *everyone* who wants to be in business in 20 years will need to learn the concepts.
DeleteIn other words, the buzz words are ephemeral, but the change in the nature of work will be lasting.
Thank you for sharing wonderful information with us to get some idea about that content.
ReplyDeleteDevOps Online Training